I’ve been accepted as a Visual Development Intern at Riot Games!!! 

I’m so excited and trying really hard not to type in all caps but literally every thought in my mind right now is in massive capitalized letters. I’m so incredibly stoked. I’m in shock. I’m excited! I’m afraid!


Anonymous asked:
have people been openly sexist to you about you being a woman in the gaming industry?

Yes and no.

I am lucky to not experience sexual harassment because I am simply not very hot. It’s actually something I’m fine with. I try to stay somewhat presentable for the sake of respect, but plain enough that no one wants to be anything more than friends or coworkers with me. If you’re very boring in terms of outwards appearance it also makes your art stand out more, I think. lol. Mindgames

In terms of playing games, I usually don’t state my gender so I’m auto-assumed male and left alone. I always see female players harrassed, or shitty things said about women in general though. That’s the thing I can’t stand about the gaming community/industry, not personally-directed sexism but sexist statements/actions made about other women/women as a whole. Wherever I go, there’s always somebody saying something ignorant or biased about women and it can feel so draining and hopeless. At the same time, the clamoring social justice movement at times makes me feel drained and hopeless as well.

In terms of making games, nobody questions my ability/capability due to my gender. I’m lucky enough to be studying game design in a really supportive and open environment that doesnt stand for prejudice against any race, gender or background. Also the good thing about being in art is that your work will speak for itself. 

But I do worry about style and subject matter. I hate it when people are like “girls draw a certain way” “guys are better than girls at drawing this, and girls are better than guys at drawing this”, or “girls like to draw this and guys like to draw this”. And you know why I hate it? Cause often it seems TRUE! I never see girls draw mechs! I never see guys dedicate themselves to drawing cuteness the way girls do. I see some girls draw nothing but a ton of pretty faces. I see some guys draw nothing but hot girls. I can usually discern the gender of a young artist by the way they depict the opposite gender, aside from Asian concept artists cause jesus its legitimately impossible. Of course there will always be exceptions. I’ve seen a lot of exceptions. But Ive also seen a lot of art. And a pattern does exist in what Ive seen.

And it freaks me out. And it makes me paranoid. If I’m assigned something cute, Im like “is it coincidence? Is it because they think I as a female would be better at cute?” or if I draw something cute, would they think “of course she would want to make it cute! She’s a girl!”? Like goddamn. I actually don’t like cute things. I don’t want to be misunderstood or judged because of my gender! At the same time, I don’t know if people are actually judging or whether it’s all in my head, cause this isn’t stuff they’re going to outwardly tell you. Maybe I’m the one that’s sexist.

Remember this dude? Maybe not? Well he’s in the game too! A neutral boss monster.

Model by Povilas Selila, animation by Matthew Ng

Designed this unit a while ago for Maestros, but never uploaded it because regretfully it was done on a really tight deadline and I wasn’t sure how I felt about the quality lol. But ah well, concept art is meant to be rough! =/= illustration!

Now looking back its probably one of my favorite units especially after seeing what a neat job the 3D artists/animators did. Model by Matt Peadon and animated by Samson Lee! The gif is its idle stance.

The regenerator is an Alchemist healing unit but it also has a wicked set of claws/stingers to defend itself.

Anonymous asked:

This got lost in the depths of my askbox/fanmail conversations so its been a month. I’m so sorry! But hey good timing that I found this cause…..

Godstruct just got green-lit as one of my class’s final projects so we’re actually gonna be developing it and producing a few final production-value copies. Exciting! 

Immediate goals is to get the game to a level where its less panic-inducing and more new-player friendly. Right now its like the DOTA2 of board games in terms of pace and newbie confusion. The biggest challenge is integrating a good real-time gameplay system in a medium where players expect a turn-based format by default. 

Stretch goals are 3-D printed character miniatures, additional alien god factions to choose from, and possible mixed-faction game mode. I’m both the project lead and the artist so expect some more concepts of those funky blue/gold people and red-dragon dudes. I wanna make this game really awesome now that it’s greenlit and I think I picked some solid designers on my team, so it should be a fun project. Now if only I wasn’t juggling three other game projects along with looming tests and end-of-semester stuff!

Anonymous asked:
Sexual orientation?

Sushi burritos. 

If you don’t want a piece of that, its cause you’re still in the closet

Max Does Not Exist


Anonymous asked:
Hello! This might be insensitive to ask, because I can clearly see how busy you are, but it would be really awesome if you could do a fan-art base on the novel, 'All You Need Is Kill,' which has been adapted into a manga by renowned artist, Takeshi Obata. The machima vs monsters looks like something that may interest you, & your style of drawing truly gives off that feeling that can capture the story's content & themes. Sincerely, the Hopeful Dreamer.

I checked it out just now, it seems like an interesting premise. Funny how Amurricans are adapting it into a tom cruise movie. I’m pretty busy this week but maybe if I ever have the time. I do like them bots vs monsters!

Anonymous asked:
Hi! I was wondering how long it took you to get where you are now in terms of art and how do you get over art block? I know all you really can do is improve with practice but it's just kind of disheartening when you hit a wall y'know? Cudos :)

Art was always a thing I enjoyed, but I didn’t get really serious about it until high school. Probably because at that point I realized I needed to start thinking of a career. Art was a really bad idea. Not because I dont enjoy it, but because it’s just a bad idea.  But now I’m stuck with it and the only path is forward. 

Anyway I’m spiralling offtopic. Art blocks! I think I’ve addressed this before, but art block issue never go away so its always a relevant question to ponder. Technically, I suffer from them a lot. To be honest, I never specifically target them. I just weather the storm and take a break. Usually you’ll come across something that’ll kick you back into drawing gear again as long as you keep yourself engaged with interesting material, whether it be books, friends, movies, bizarre nature facts, so on. There’s no point stressing out about art block cause that’s just going to make you hate yourself more.

Remember that art blocks technically don’t exist, especially If you’ve been suffering for months and can’t handle it anymore. It’s all in your mind. The more you tell yourself you need to break through an art block, the more you convince yourself it’s there in your way. It helps to break it down into pieces, if you label your problem as a hulking megalith called “ART BLOCK” you’ll feel helpless because you won’t know where to stab it first. Draw a picture, figure out why you’re dissatisfied with your art at the moment. Then keep mental notes on what you need to figure out for next time. Keep working on it bit by bit. 

Hope that helps somehow, good luck.

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